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DreamLand
DreamLand
tmc rank: 86
updated: April 29, 2018
created: October, 1998
codebase: Rom DreamLand 4.0 codebase, gameplay based on Anatolia 2.0
site: dreamland.rocks 9000 [78.46.175.102]
email: ruffina (dot) koza (at) gmail (dot) com
theme: Fantasy

Location: Germany
Primary Language: Russian
Minimum Players: Under 10
Multi-Play: Limited
Player-Kill: Restricted
Mapping: Static, Automapping
Crafting: Players can create new items, Players can modify existing items
Extended Race Selection
Extended Class Selection
Class-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MCCP
Clans Offered
Detailed Character Creation
Player Crafting System
World is mostly stock
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational
Mapping: Static, Automapping
Crafting: Players can create new items, Players can modify existing items
Extended Race Selection
Extended Class Selection
Class-less System
Equipment Saved
Quests Available
Character Approval Unnecessary
Ansi Color
Roleplaying Is Encouraged
Newbie friendly
Skill & Level-Based Training System
Skill & Level-Based Equipment System
Currently Hiring Builders
Currently Hiring Coders
Supports/uses MCCP
Clans Offered
Detailed Character Creation
Player Crafting System
World is mostly stock
Large World (8,000+ rooms)
Generally Adult-Oriented
Mud is fully operational
DreamLand (aka Dream Land, mud.kiev.ua, dreamland.org.ua) is available again on the new address: dreamland.rocks 9000. You can play right from the browser, using our web-client https://dreamland.rocks/mudjs.
Originally based on Anatolia 2.0, over the years this mud got transformed into its own code base, retaining many skills, classes, races and areas.

MUD Features:
* 26 races with unique race skills
* 13 professions, including universal profession with tree-based skill learning
* 12 clans, with their unique history, philosophy and skills; clan zones and diplomacy; clan building
* flexible PK (PvP) system: no-PK, restricted PK, full PK limited only by level
* many types of automatic personal quests tailored for character's class and alignment
* group/global quests
* support for alternative (peaceful) character development (gaining exp and improving skills via questing)
* flexible remort system (new life after reaching level 100)
* lots of ways to express your creativity as a role-playing character: item renames, personalisation of skills and spells, personal socials, book writing
* no rent; moreover, all objects are saved anywhere in the world between reboots
* personal player houses
* mobs with AI
* dreams, cards, ancient languages ... and a lot more

Main code base features:
* 99% of the game logic can be changed on-the-fly without reboot, via plug-ins system
* unique scripting language, Fenia, that allows to implement the same logic (commands, skills, behaviours) as in the code itself
* built-in area editor (OLC)
* full persistence: world state and scripts state are saved between reboots

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[ Not] Extended race selection
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