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TMC Player Reviews: BatMUD

Review Submitted By: Echinacea
Author Status: Player
Started on BatMUD: 1990's
Submission Date: Nov 30, 2016
TMC Listing: BatMUD

The following review is the opinion of the review's author [Echinacea] and in no way represents the opinions of this website or its staff.

This is the best mud I've ever played. Over the years I have played various muds. BatMUD is always
the one I come 'home' to. It is a huge world under constant development. It has a large player base.
I like the variety of races and classes that one can play. Best of all, it is NOT a pay to play or pay to
succeed mud. It really is free. What you can get by helping to support it is nice, but entirely
unnecessary. I think the reason for that is that it is a player run game. It is a not-for-profit.

The quests range from easy to insanely impossible (but some people have completed even those).
Some quests are solo endeavors, some require a party.

Parties - that's one area where BatMUD shines supreme. I have never seen a party system as good as
BatMUD's. Each party can be up to 9 players, arranged in 3 rows. These 9 member parties can, in turn,
hook up together to take on enormous mobs. It is easy to track prots, stats,
health of members, all in one easy screen (particularly if you use batclient).

If you get bored, BatMUD has a really wonderful system for reincarnation. You can become something
entirely new and keep all or most of your experience.

Last but definitely not least is the Batclient. If you are accustomed to ordinary mud clients,
be ready for something special. It has a world map, or Realms Map, built in, so you can see where you
are and where you want to go. It is searchable, so you can find new places easily. You can add
built-in triggers and commands with ease, even if you are not a computer programmer by trade.
I LOVE Batclient!

Come by and check us out. You may find your next addiction. :)

Submit Comments About this Review

Comment Submitted By: Anonymous
Author Status: Player
Started on BatMUD: 2016
Submission Date: Dec 9, 2016

(The following review comment is the opinion of the comment's author [Anonymous] and in no way represents the opinions of this website or its staff).

I'd like to play, but the mud is not screen reader friendly. The
biggest problem is the vast regions of wilderness between areas. Most
players rely on using the built-in game map or batclient's map to
move around, which is impossible for me.

That said, it is *theoretically* possible for a screen reader user to
play. You are able to use coordinates to navigate. However, you have
to look quite hard for a list of areas and their coordinates.

Even if you do that, you might die to hostile terrain (e.g, lava or
oceans) if you naively speedwalk one place to another.

Again, you can overcome this theoretically. There is terrain data
available in the form of ascii maps, so its possible to read that data
into a database, then use that to compute paths between areas.

I think most people would agree that this is an extraordinary amount
of effort required just to move about safely. From what I gather,
there is no interest in making batmud more screen reader friendly.
This looks like an interesting game though.